[MWForum]InFront does not seem to work correctly.

Jay mwforum@lists.mathcats.com
Fri, 29 Nov 2002 13:41:12 -0500


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Hi Rod (and MicroWorld People)

A few comments regarding Rod's original posting, =20
titled: Infront does not seem to work correctly.

> Rod said:=20
> I am using the Infront command to help make a simple matching game =
.....=20
> ..... All the shapes I said to do Infront go right back to their =
original state of being in back  .....

Who am I to criticize this WONDERFUL product called "MICROWORLD PRO" =
(just started using it about 2 months ago). It seems to me, the Save =
/Exit/re-Open sequence of Operations should save=20
info regarding who's "infront", (and  who's on first, and who's the =
pitcher ....). The system remembers lots of other stuff, when the user =
does a Save/Exit/re-Open. =20

By studying Rod's posting of "Matching-Andrew-Pace.mw2" I learned a =
great deal more about the mechanics of this "Matching-Game". (Thanks for =
the posting).

I learned that each turtle (object) created, sits on a plane infront of =
the previously created turtle. The order of creation can be seen in the =
Project Tab Area.  (This applies to Buttons and other types of objects.)

In Rod's project,  if the  "UGA" Shaped Turtles were created after the =
"Car-&-Etc" Shaped Turtles , they (the "UGA"s) would always sit in front =
of the little objects, after the Save/Exit/re-Open operation. It seems =
like the system uses the original order of creation to establish =
who-sits-in-front-of-who when a project is re-opened. The system ignores =
any after-creation  who-sits-in-front-of-who positioning at the time of =
the Save Operation. (Since the system remembers other stuff, couldn't it =
remember infront info too? Should this be on the XMAS Wish List?)=20

I apologize if everyone knew this and I wasted your time, or worse yet =
.... I got it all wrong!

Jay=20

The following posting from Daniel Ajoy was also very instructive to me.

> Hi Rod

> I guess you could use this line:

> everyone [if (128 =3D shape) [infront]]

> whenever you want to put the turtles with the "UGA" shape in front.

> Daniel


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<DIV><FONT size=3D2>Hi Rod (and MicroWorld People)</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT size=3D2>A few comments&nbsp;</FONT><FONT size=3D2>regarding =
Rod's=20
original posting,&nbsp; </FONT></DIV>
<DIV><FONT size=3D2>titled: Infront does not seem to work =
correctly.</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT size=3D2>&gt; Rod said: </FONT></DIV>
<DIV><FONT size=3D2>&gt; I am using the Infront command to help make a =
simple=20
matching game ..... </FONT></DIV>
<DIV><FONT size=3D2>&gt; ..... All the shapes I said to do Infront go =
right back=20
to their original state of being in back</FONT><FONT size=3D2>&nbsp;=20
.....</DIV></FONT>
<DIV>&nbsp;</DIV>
<DIV><FONT size=3D2>Who am I to criticize this WONDERFUL product called=20
"MICROWORLD PRO" (just started using it about 2 months ago). It seems to =
me, the=20
Save /Exit/re-Open sequence of Operations should save </FONT></DIV>
<DIV><FONT size=3D2>info regarding who's </FONT><FONT =
size=3D2>"infront", (and&nbsp;=20
who's on first, and who's the pitcher ....). The system remembers lots =
of other=20
stuff, when the user does a Save/Exit/re-Open.&nbsp; </FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT size=3D2>By studying Rod's posting of =
"Matching-Andrew-Pace.mw2" I=20
learned a great deal more about the mechanics of this "Matching-Game". =
(Thanks=20
for the posting).</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT size=3D2>I learned that each turtle (object) created, sits on =
a plane=20
<STRONG><EM>infront </EM></STRONG>of the previously created turtle. The =
order of=20
creation can be seen in the Project Tab Area.&nbsp; (This applies to =
Buttons and=20
other types of objects.)</FONT></DIV>
<DIV><FONT size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT size=3D2>In Rod's project,&nbsp; <STRONG><EM>if =
</EM></STRONG>the&nbsp;=20
"UGA" Shaped Turtles were created <STRONG><EM>after </EM></STRONG>the=20
"Car-&amp;-Etc" Shaped Turtles , they (the "UGA"s) would always sit in =
front of=20
the little objects, after the <STRONG><EM>Save/Exit/re-Open=20
</EM></STRONG>operation. It seems like the system uses the =
<STRONG><EM>original=20
order of creation </EM></STRONG>to establish who-sits-in-front-of-who =
when a=20
project is <STRONG><EM>re-opened</EM></STRONG>. The system ignores any=20
<STRONG><EM>after-creation&nbsp; </EM></STRONG>who-sits-in-front-of-who=20
positioning&nbsp;at the time of the <STRONG><EM>Save =
</EM></STRONG>Operation.=20
(Since the system remembers other stuff, couldn't it remember infront =
info too?=20
Should this be on the XMAS Wish List?) </FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT size=3D2>I apologize if everyone knew this and I wasted your =
time, or=20
worse yet .... I got it all wrong!</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT size=3D2>Jay </FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT size=3D2>The following posting from Daniel Ajoy was also very =

instructive to me.</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT size=3D2>&gt; Hi Rod</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT size=3D2>&gt; I guess you could use this line:<BR><BR>&gt; =
everyone [if=20
(128 =3D shape) [infront]]<BR><BR>&gt; whenever you want to put the =
turtles with=20
the "UGA" shape in front.<BR><BR>&gt; =
Daniel<BR></FONT></DIV></BODY></HTML>

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