[MWForum]Holding down a keyboard key during a MWPro game

mwforum@lists.mathcats.com mwforum@lists.mathcats.com
Fri, 17 Jan 2003 18:45:35 EST


I know how to acknowledge when a player presses a keyboard key in MicroWorlds
Pro (using a procedure with readchar).  This is working well.  But is it
possible to know when the player is HOLDING DOWN a key for multiple
implementations of the function?  It would be great if I could allow him to
do this.   Ideas?  Thanks.  
Lisa Richter (forwarding this question from a student)