[MWForum]Holding down a keyboard key during a MWPro game
mwforum@lists.mathcats.com
mwforum@lists.mathcats.com
Fri, 17 Jan 2003 18:45:35 EST
I know how to acknowledge when a player presses a keyboard key in MicroWorlds
Pro (using a procedure with readchar). This is working well. But is it
possible to know when the player is HOLDING DOWN a key for multiple
implementations of the function? It would be great if I could allow him to
do this. Ideas? Thanks.
Lisa Richter (forwarding this question from a student)