[MWForum]Opening PC MW Projects on a Mac
Logo Computer Systems Inc.
mwforum@lists.mathcats.com
Fri, 24 Oct 2003 10:44:27 -0400
>Hello everyone,
>
>I've been trying to open some projects made by a student on a PC... He
>made them at home, and we've tried several things to get them open. At
>school, we are using Macs running OS X, and MW Pro runs in Classic mode.
>
>We tried import "Maze2.mw2, we've tried changing the extension to mwz...
>to no avail. (Error message: "Don't know how to input")We've tried
>getproject, but the projects don't open, and the error message is that
>"char doesn't like 0 as an imput". The Open With function, and then
>selecting MW Pro, MW Pro quits immediately.
Hi Tania,
if the projects we're created using MicroWorlds Pro they don't need
to be imported for them to work on either platform. Any project
created with MicroWorlds Pro is fully compatible with either Pro for
Macintosh or for Windows.
Extensions (.mw2 or .mwz on the project names are only required for
use with Windows Pro. Be sure what the project was saved as (regular
.mw2 or compressed .mwz) before adding the extension.
If the projects in question appear as "blank icons" as do the ones
you included as attachments you need to download FileType for OS X
from the following address: http://www.frederikseiffert.de/filetype/
Once downloaded and installed, simply drag and drop your "blank
icons" to the FileType application icon. You will then be prompted
to fill in the appropriate Type and Creator codes. The codes
required for a regular (.mw2) project are: Creator: MWP1 Type: PRJ4
If you're working with a compressed (.mwz) use: Creator: MWP1 Type:
PRJZ Tell your students to either zip or stuff the projects before
e-mailing them to avoid the problem in the future.
I was able to open (with Mac Pro under OS X) all three of your
attached projects using the these instructions.
Let me know how it goes.
Shawn
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