[MWForum]Holding down a keyboard key during a MWPro game
Daniel Ajoy
mwforum@lists.mathcats.com
Tue, 21 Jan 2003 13:07:31 -0500
On 21 Jan 2003 at 12:20, Logo Computer Systems Inc. wrote:
> >I know how to acknowledge when a player presses a keyboard key in MicroWorlds
> >Pro (using a procedure with readchar). This is working well. But is it
> >possible to know when the player is HOLDING DOWN a key for multiple
> >implementations of the function? It would be great if I could allow him to
> >do this. Ideas? Thanks.
> >Lisa Richter (forwarding this question from a student)
>
>
> Anyone have any ideas on his one?
>
> Shawn
> --
I don't really understand the question. Is Lisa asking how can
the program know if a key is being held down for some time?
If so, I think the answer is: "it can't".
What is that about "multiple implementations of the function"?
Daniel