[MWForum]Holding down a keyboard key during a MWPro game
Logo Computer Systems Inc.
mwforum@lists.mathcats.com
Wed, 22 Jan 2003 12:20:12 -0500
>On 21 Jan 2003 at 12:20, Logo Computer Systems Inc. wrote:
>
>> >I know how to acknowledge when a player presses a keyboard key in
>>MicroWorlds
>> >Pro (using a procedure with readchar). This is working well. But is it
>> >possible to know when the player is HOLDING DOWN a key for multiple
>> >implementations of the function? It would be great if I could allow him to
>> >do this. Ideas? Thanks.
> > >Lisa Richter (forwarding this question from a student)
>>
>I don't really understand the question. Is Lisa asking how can
>the program know if a key is being held down for some time?
>
>If so, I think the answer is: "it can't".
>
>What is that about "multiple implementations of the function"?
Hi Daniel,
I had come to the same conclusion. However, I was also not sure as
to how to interpret the question.
Thanks.
Shawn
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